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Yak Knight

(image)

The wilderness of Alfenheim is hard to travel if on foot, and impossible if mounted on a horse - it simply cannot keep its footing on the treacherous passes of the northern mountains. The Issaelfr have solved this problem by taming the yaks native to that land and riding them. They have found them useful in battle, as well.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Advances from: Yak Rider
Advances to: Yakmount Margrave
Cost: 44
Veselība:52
Kustība: 6
Pieredze:120
Level: 2
Alignment: neitrāls/-a
IDFrost Elf Yak Knight
Abilities:
(image)horns
sit
16 - 1
tuvcīņa
triecienuzbrukums
(image)harpoon
caurdur
7 - 3
tuvcīņa
(image)harpoon
caurdur
14 - 1
lādiņš
Resistances:
griež10%
caurdur-10%
sit0%
dedzina-30%
saldē40%
mistisks20%
TerrainMovement CostDefense
Ala340%
Ciems150%
Dzelme10020%
Kalni160%
Līdzenums140%
Mežs340%
Necaurejams1000%
Nepārvarams10090%
Pauguri150%
Pils160%
Pils-0%
Purvs420%
Sasalis140%
Seklums320%
Smiltis230%
Sēņu biežņa250%